Deadly Company, a Roblox game, impressively mimics the popular Lethal Company, taking players on a thrilling journey to collect scrap in abandoned industrial settings on desolate moons. While still in its early development stages, it captures the essence of Lethal Company.
The best way to survive in this game is to understand and evade the various monsters that lurk within. This guide will detail all the quirks of the monsters so that you may have a fighting chance.
Deadly Company Complete Monster Guide
In Deadly Company, brute force won’t save you because, alas, there are currently no weapons in the game. Players have to survive on knowledge and, ultimately, luck to survive. Each monster encounter will require a different approach to escape, as no one method fits all situations, like a good old shotgun.
Below is information on all the monsters currently in Deadly Company. Learn how to survive against each one, and you may be profitable for the company after all. And that’s a big maybe.
Mask Zombies
Mask Zombies are basically your crewmates gone rogue. Someone puts on a mask, and bam, they’re a zombie now, hungry for their teammates. There’s not much you can do apart from running away from it, but you can relish in the thought that one of your crew was stupid enough to put on the mask.
In Lethal Company, this transformation had a gruesome edge: a turned player wearing a mask could vomit blood on their victim, turning them into another Mask, creating a chain reaction of horror. This feature isn’t part of Deadly Company yet, but it’s a chilling possibility for future updates, adding another layer of terror to the gameplay.
Centipedes
Ah, Centipedes. These little buggers will spike your anxiety levels. They love chilling on the ceiling, waiting to drop down on unsuspecting victims. Walking into a corridor and suddenly having a Centipede on your face is the worst. Always keep your eyes up. If you do spot one, make a run for it. If you’re fast enough, they’ll fall on their backs, stunned for a bit. If you really want to deal with them, lead them to a place where they can fall off and be out of your hair for good.
Hoarding Bugs
Hoarding Bugs are your typical loot goblins. They’re all over the scrap, which is exactly what you’re there for. Snatch an item from them, and they’ll chase you to the ends of the earth. But here’s a trick: drop another item, and they’ll forget all about you. You can either make a mad dash to your ship with the loot, swap the loot you stole with something less valuable, or just leave the bug and its treasure alone. Your call.
Eyeless Dogs
Eyeless Dogs, creepy as they sound, can’t see you, but man, do they have ears. When you spot one, keep it down. Don’t shout, don’t whisper, don’t even breathe too loud. Don’t even let a crewmate know to be quiet. Because if you do, they’ll be on you in no time. If they catch you, well, there’s no point in running. You’re toast. So just stay silent, move slowly, and hope they go for your chatty crewmate instead.
Coil Heads
Coil Heads are straight out of a nightmare, inspired by SCP-173 and the Weeping Angels episode from Doctor Who. They’re docile as long as you’re looking at them, but the moment you break eye contact, they zoom towards you at horrifying speeds, wanting you to die. If you’re alone and bump into one of these, you’re basically a goner.
But if you’re lucky, and there’s a door to the outside close by, you might just make it out. Otherwise, your best bet is to bait it into a pit, which, let me tell you, requires some serious parkour skills jumping backward. If you are with a friend, either work together and bait the enemy into a pit. Or, you know, you could just sacrifice your buddy. Survival of the fittest, right?
Mines and Turrets
While Mines and Turrets aren’t living, breathing monsters, they’re just as deadly. Mines are easy to spot, except when you’re being chased, which is, let’s face it when you’re most likely to step on one.
As for Turrets, they’re a pain if you’re not quick. They give you a split second before they start shooting, so use that time wisely. Either sprint past them or get out of there. In Lethal Company, you could disable them remotely, but we’re not quite there yet in Deadly Company. Maybe someday.