Blade Ball is all about deflecting a homing ball to try and murder other players. When the ball turns red, it means it’s coming for you, and if you don’t deflect, you’ll die and earn the player who deflected it coins. But with these coins, you can purchase different abilities that can give you an advantage on the battlefield. We’ve added two new abilities from the V1.8 Blade Ball update: Flash Counter!
Here’s our tier list of the best abilities in Blade Ball! While you’re here, why not check out our rewards page to get some free goodies?
Best Abilities Blade Ball Tier List
This guide categorizes the best abilities units in Blade Ball, so you always know the best abilities to get! The following Blade Ball Tier List ranks the currently available skills into these tiers:
- S-Tier: OP
- A-Tier: Best
- B-Tier: Good
- C-tier: Average
- D-tier: Below Average
Best Abilities in Blade Ball
Blade Ball S-Tier Abilities
- Infinity
- Manifest an aura that locks the ball in place if it hits you during the mode
- Cost: You have to purchase both paid packs two times each or spin the wheel and land on Effect Bundle. Landing on Effect Bundle will give you a free pass towards getting Infinity.
- Can’t be upgraded
- Manifest an aura that locks the ball in place if it hits you during the mode
- Calming Deflection
- Prepare a much weaker deflection, which slows down the ball significantly.
- Quantum Arena
- Create a Quantum void where everyone’s abilities are disabled. Freeze people if you dash through them with a new version of Thunder Dash that can also be used in bursts!
- Titan Blade
- Enter a mode where you use a massive glowing golden sword. Parry hitboxes are heavily increased and you make the ball faster with each swing using this ability!
- Only earned in the Winter Spin.
- Enter a mode where you use a massive glowing golden sword. Parry hitboxes are heavily increased and you make the ball faster with each swing using this ability!
- Reaper
- (Passive) Get Faster & Speed the ball up more on hit every time you kill another player in a match, stacking up to 5.
- Two upgrades
- First: 1,500
- Second: 3,000
- Two upgrades
- (Passive) Get Faster & Speed the ball up more on hit every time you kill another player in a match, stacking up to 5.
Blade Ball A-Tier Abilities
- Force
- Release three consecutive shockwaves which launch nearby players away.
- Cost: Obtain in Ability Training
- Two Upgrades
- Release three consecutive shockwaves which launch nearby players away.
- Flash Counter
- Return to the sender while locking them in place.
- Cost: 12,5000
- One Upgrade
- Return to the sender while locking them in place.
- Pull
- Force the ball to target you.
- Cost: 5000 Coins.
- Two upgrades
- First: 2500 Coins
- Second: 5,000 Coins
- Force the ball to target you.
- Rapture
- Unleash a ferocious upward slash which gives significantly more curve influence and power to the ball.
- Only obtainable via the Wheel.
- Can’t be upgraded.
- Unleash a ferocious upward slash which gives significantly more curve influence and power to the ball.
- Death Slash
- The power of a thousand suns at your fingertips…
- Only earned in the Winter Spin. You need Glacial Scythe, Ice Dagger, and Titan Blade to get Death Slash.
- Upgradable.
- The power of a thousand suns at your fingertips…
- Forcefield
- Materialize a forcefield which automatically deflects the ball for its duration.
- Cost: 2,000 Coins
- Two Upgrades
- First: 1,000 Coins
- Second: 2,000 Coins
- Materialize a forcefield which automatically deflects the ball for its duration.
Blade Ball B-Tier Abilities
- Freeze
- Freeze the ball until it is parried or until five seconds has passed
- Cost: 2000 Coins
- Two Upgrades
- First: 1,000
- Second: 2,000
- Freeze the ball until it is parried or until five seconds has passed
- Raging Deflect
- Prepare a much stronger deflection which increases the ball’s speed a lot.
- Cost: 4,000 Coins
- Two Upgrades
- First: 2,000 Coins
- Second: 4,000 Coins
- Prepare a much stronger deflection which increases the ball’s speed a lot.
- Phantom
- Haunt a target player, teleporting behind them and slowing them down
- Pulse
- Release a pulse which disables using abilities for a short time
- Cost: 10,000
- Two Upgrades
- First: + Longer disable time
- Second: + Electro Pulse ability reskin and Longer disable time.
- Release a pulse which disables using abilities for a short time
- Invisibility
- Go invisible for a duration, making it so the ball is unable to target you.
- Cost: 800 Coins
- Two Upgrades
- First: 400 Coins
- Second: 800 Coins
- Go invisible for a duration, making it so the ball is unable to target you.
- Thunder Dash
- Teleport at the speed of thunder towards your character’s movement direction with a short cooldown:
- Cost: 1,200 Coins
- Two Upgrades
- Second: 1,200 Coins
- First: 600 Coins
- Teleport at the speed of thunder towards your character’s movement direction with a short cooldown:
- Wind Cloak
- Manifest an aura of winds to increase speed and jump boost for a long time.
- Cost: 2,000 Coins
- Two upgrades
- First: 1,000 Coins
- Second: 2,000 Coins
- Manifest an aura of winds to increase speed and jump boost for a long time.
- Shadow Step
- Move so fast for a few seconds that shadow-like afterimages follow your character.
- Cost: 1,600 Coins
- Two Upgrades
- First: 800 Coins
- Second: 1,600 Coins
- Move so fast for a few seconds that shadow-like afterimages follow your character.
- Blink
- Allows you to teleport three times before cooldown.
- Two upgrades
- First: 1,000 Coins
- Second: 2,000 Coins
- Two upgrades
- Allows you to teleport three times before cooldown.
- Dash
- Swiftly dash towards your character’s movement direction.
- Cost: Free
- Two Upgrades
- First: 150 Coins
- Second: 300 Coins
- Swiftly dash towards your character’s movement direction.
Blade Ball C-Tier Abilities
- Phase Bypass
- Phase out of reality and move at god speed for a few seconds before being re-anchored to reality.
- Only available by purchasing the Cyber Pack
- Can’t be upgraded.
- Phase out of reality and move at god speed for a few seconds before being re-anchored to reality.
- Serpent Shadow Clone
- An ability inherited from defeating the serpent. Spawn a clone to battle alongside you and be your wingman.
- Swap
- After a very short windup, swap places with another player.
- Two upgrades
- First: 2,000 Coins
- Second: 4,000 Coins
- Two upgrades
- After a very short windup, swap places with another player.
- Telekinesis
- Stop the ball in its tracks and change its target, increasing the ball’s speed as well.
- Cost: 5,000 Coins
- Two Upgrades
- First 2.500 Coins
- Second: 5,000 Coins
- Stop the ball in its tracks and change its target, increasing the ball’s speed as well.
- Super Jump
- Swiftly jump extraordinarily high.
- Cost: 300 Coins
- Two Upgrades
- First: 150 Coins
- Second: 300 Coins
- Two Upgrades
- Cost: 300 Coins
- Swiftly jump extraordinarily high.
Blade Ball D-Tier Abilities
- Waypoint
- Place a sword marker on the ground. You can then re-use the ability to teleport to the maker
- Cost: Ultimate BladePack
- Can’t be upgraded
- Place a sword marker on the ground. You can then re-use the ability to teleport to the maker
- Quad Jump
- (Passive) Get 4 jumps instead of the regular 2
- Platform
- Create a platform out of the earth to stand on high in the sky.
- Cost: 450 Coins
- Two Upgrades
- First: 225 Coins
- Second: 450 Coins
- Two Upgrades
- Cost: 450 Coins
- Create a platform out of the earth to stand on high in the sky.
What is the Best Ability in Blade Ball?
The best ability in Blade Ball 1.6 is the new ability Pulse. Even though it costs a lot of coins, being able to disable all abilities for a limited time is OP. It can catch people off guard, especially those who have Infinity. For pro players, we’ll have to wait and see how they handle it. I do wonder if Pulse disables Reaper, though. As if not, Reaper may reign supreme.
Blade Ball Tier List FAQ
How do the Tiers Work?
Our tiers are ranked from best to worst and assess the overall usefulness of the ability.
- S-Tier: These are the best-of-the-best and likely overpowered. If you get one of these, you should keep it and not change anything.
- A-Tier: These are outstanding performers and would be a great addition to your character. Due to the rarity of an S-Tier, it might be better to just hold onto one of these because the other ones are so hard to get.
- B-Tier: Can be good for a while, but you will likely want to upgrade these at some point.
- C-Tier: While not great it at least functions as somewhat of an improvement to your character.
How were the Rankings Decided?
When creating our tier lists, we strive to gather information from a variety of sources. Although our gameplay experience serves as one reference point, our primary goal is to create comprehensive lists that cater to a wide range of playstyles. To achieve this, we also consider the rankings and opinions of other players in the game community.
When is the Blade Ball Ability Tier List Updated?
Our team is committed to keeping the list current by regularly revising it to reflect new releases and balance changes. Therefore, we highly recommend that you check back periodically to stay updated with the latest rankings.